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FPC Bench 3.0.3


FPC Bench by Davide Perini is a free java benchmark to test and compare the performance of a phone with others phones. Differently from other benchmarks, FPC Bench results are not influenced from the screen resolution; this is a good way to get more reliable results.

FPC Bench is a complete test tool to test performance and features of mobile phones.

  • CPU/Memory benchmark (single threaded and multi threaded)
  • GPU Graphics Benchmark
  • NetMeter benchmark (GPRS, EDGE, UMTS, HSDPA, HSUPA, WIFI speed)
  • Check for total heap memory size
  • Check for free heap memory size
  • Check for touch screen pointer events under the Java environment
  • Check for full screen’s maximum resolution in a Java canvas
  • Check for double buffering
  • Check for RMS size
  • Check for RMS speed (external/internal memory speed)
  • Check for available profile/configuration
  • Check for the latest APIs:
  • -JSR 75: File System access API.
    -JSR 82: Bluetooth/OBEX API.
    -JSR 118: Mobile Information Device Profile API.
    -JSR 120: Wireless Messaging API (WMA 1.1).
    -JSR 135: Multimedia API (MMAPI)
    -JSR 139: Connected Limited Device Configuration 1.1
    -JSR 172: Wev service specification.
    -JSR 177: Security and Truste Services API.
    -JSR 179: Location API.
    -JSR 180: SIP API.
    -JSR 184: Mobile 3D Graphics.
    -JSR 185: Java Tech for Wireless Industry API.
    -JSR 205: Wireless Messaging API (WMA 2.0).
    -JSR 209: Advanced graphics and user interface.
    -JSR 211: Content Handler API.
    -JSR 226: Scalable 2D vector graphics for JavaME.
    -JSR 229: Payment API.
    -JSR 234: Advanced Multimedia API.
    -JSR 238: Mobile internationalization API.
    -JSR 239: Java binding for OpenGL ES.
    -JSR 248: MSA Umbrella.
    -JSR 248: Fully featured MSA.
    -JSR 256: Mobile Sensor API.
    -JSR 257: Contactless communication API.
    -JSR 280: XML API.

  • Check for real time 3D graphics features:
  • -maxLights.
    -maxSpriteCropDimension.
    -maxTextureDimension.
    -maxTransformsPerVertex.
    -maxViewportDimension.
    -numTextureUnits.
    -Antialiasing.
    -Dithering.
    -LocalCameraLighting.
    -Mipmapping.
    -PerspectiveCorrection.
    -TrueColor.

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FPC Bench 3.0.3

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